The Sacred City of Igrin
"Most visitors discover Igrin while crossing the Valka river. The bridge has been built at the height of Igrin's power, and these days are long gone.
Today, Igrin shivers near its lake, trembling as the Winter and Halburg's army are coming."
The first concept art has been done for several purposes, using the same 3d base as the map. I wanted to test new workflows using blender, as well as rebuilding the city of my personal project, whose first 3d model was lost due to a hard drive malfunction. It was also a way to push concepts ideas I started as school demos. It's been built using scans, kitbash, and of course my own assets.
I've worked on this concept during the last few weeks, whenever I had time, trying a few different renderings before settling on this aspect.
In many ways, it's a remake of the first artwork I did for this project, as well as a love letter to the dark, gothic fantasy that inspired me to start this (Bloodborne, Castlevania among many).
Concerning the map; I always loved fantasy maps, so making one to help me navigate this project was a no brainer. It's been repainted on top of the blender render, I really wanted to have this fantasy/D&D feel.